Proof of concept: Rapala

This was an art test project for a client, he was looking to do a fishing game

While working as 12 Hit Combo's art director we were approached to do a proposal for a fishing game and our team came up with this scene to show our capabilities. We did this scene in about 3 days from scratch!

I did the lighting and level design, created textures, materials and custom shaders for the terrain and rocks, and a nice kinda procedural material to make the rocks look good :D.

I also did some blueprinting to change the cameras and a custom water shader to go with the lake area.

Tools and software used

  • Unreal Engine 4
  • 3DS Max
  • Photoshop
  • Substance Designer
  • Substance Painter
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