While working as
12 Hit Combo's art director
we were approached to do a proposal for a fishing game and our team came up with this scene to show our capabilities. We did this scene in about 3 days from scratch!
I did the lighting and level design, created textures, materials and custom shaders for the terrain and rocks, and a nice kinda procedural material to make the rocks look good :D.
I also did some blueprinting to change the cameras and a custom water shader to go with the lake area.